All releases

Release 1.2

Overload replaces Control, and player potential gets rebuilt.

5 notes across 1 section

Changes

  • NEWIntroduced Overload game mode with dynamic objective zones, replacing the previous Control mode
  • CHANGEUpdated competitive map rotation to align with the latest preset world pool
  • CHANGERedesigned player potential rating system with refined growth trajectories and performance ceiling calculations
  • CHANGEOptimized core simulation engine and UI rendering pipeline for enhanced application performance
  • NEWImplemented comprehensive budget scaling system across all teams to account for player contract inflation