Release notes
Every version of Sandbox Simulator, newest first. Open a release to read it in full.
Release 5.2#
October 22, 2026
- 5.1.2Buyouts and squad roles in MyPlayer. Under contract, clubs bid to your club, not to you, and every deal now says whether you are signing as the franchise player, a starter, rotation or bench.While you are under contract, rival clubs bid to your club for you during the transfer window.3NEW2CHANGE2FIX
- 5.1.1Loans in MyPlayer. Stuck on a Tier 1 bench? Go out on loan to a club that will start you, in Tier 2 or another Tier 1 side, and earn your way back.After three weeks out of the lineup, your agent brings up to three loan offers while the transfer window is open.6NEW1CHANGE
- 5.1Smarter teams in every sport, full controller support, chat with friends online and much smoother online matches. Football, basketball and American football players now think as a team, every shooter player carries a gun of their own, and you can climb higher, throw grenades over cover and set how long an online match runs.Football teams build from the back, counter at speed, press high or sit in a low block depending on the moment.13NEW9CHANGE11FIX
- 5.0The biggest update Sandbox Simulator has ever had. Take the controls yourself, play online with friends, and watch every match in full 3D stadiums and arenas. American football joins the lineup, car ball is rebuilt from the ground up, and the Office, MyPlayer, Home and match summaries are all redesigned.Play your own matches in first person or over the shoulder, with an animated weapon, aiming down sights, recoil, reloads, tracers, muzzle flash and impacts.83NEW38CHANGE19FIX
- 4.2More to chase, more to show for it. A rebuilt achievement collection with 164 new badges, plus fairer weekly challenges, tougher goals and ten rotating podium trophies for your profile.216 achievements to collect, including 164 new additions and 15 secrets to discover.8NEW9CHANGE3FIX
- 4.1Maps with levels. Stack floors, join them with stairs, ramps, ladders and drops, and watch matches play out across them. Plus a rebuilt map editor with a proper start flow, real editing tools and a 3D view, and a fix for seasons that got stuck when a community world was updated mid-season.Maps can now have levels.23NEW10CHANGE4FIX
- 4.0You, in the game. Build your own character in full 3D, dress them for every game we run, and carry that face into every career and onto your public profile. Plus a marketplace, a profile you design yourself, Pro looks for your career screens and a fresh front door.Every account now has one character, built in real 3D and shaped by you.20NEW10CHANGE1FIX
- 3.9The game gets social. Friends, a proper home screen for signed-in players, a search that goes everywhere, a sidebar that stays put, and battle royale group stages that play like real lobbies.Add friends.6NEW5CHANGE1FIX
- 3.8The match engine, rebuilt. Stars play like stars and roles show in the box score, players run hot and cold, strategies play like plans with real counters, maps have a personality you can author, and upsets happen the way they do in real sport. Plus a career sidebar drawn for the game you are playing.Every player now has a Longevity rating.22NEW27CHANGE16FIX
- 3.7Every face in the game is drawn by us. Players grow by playing, potential is a scouted projection that moves, reset week is a training camp, every rival club has a front office you can read, matches have a chat room and broadcast graphics, and a world author can write the names, the faces, the personalities and the tier titles.Every generated player now has a portrait from our own engine instead of a third-party library.19NEW15CHANGE9FIX
- 3.6.1Your club has a social media presence that reacts to what you actually do, content creators you sign and grow, a live chat room in every match, silverware that looks different in every kind of world, and a proper career timeline on every player.The social page is a club profile now, not a wall of buttons.13NEW7CHANGE4FIX
- 3.6The whole game has been redrawn. Every screen in both career modes shares one look, every tournament has a trophy of its own you can pick up and turn, clubs buy and sell players for real fees, the league tells you what it is doing and why, and the entire thing plays in French.Every screen inside a career has been rebuilt: the dashboard, the squad, the office, scouting, sponsorship, scrims, standings, the league page, growth, chemistry, the inbox, the calendar, and every player career scree...21NEW46CHANGE32FIX
- 3.5.2The game has a voice. Every button, every signing and every trophy raise has its own sound, on for everyone and yours to turn down. Plus expansion teams you can finally see and place, tournaments that keep their full field for a whole career, and a save that opens the career you actually picked.The game makes sound now, in manager mode and in a player career.9NEW14CHANGE12FIX
- 3.5.1The live viewer gets the screen back: bigger map, a scrub bar you can trust, and a rewind that no longer stalls the match. Plus one click to contract a whole roster.The map is the screen now.1NEW6CHANGE12FIX
- 3.5Coaches are people now: every club employs them, they negotiate, they get sacked and poached. Plus a full light theme, player careers in every kind of world, and a bomb defusal engine that plays like the real thing.Every club in the league employs real coaches, not just you.29NEW10CHANGE17FIX
- 3.4Two more kinds of world: cars playing football, and actual football. Plus basketball, and a league table that finally understands a draw.A new world type for vehicular sports: three cars a side, one ball, five minutes on the clock.13NEW
- 3.3Battle royale. Twenty squads drop on one island, and where you finish is the result. A whole new kind of world, for both manager and player careers.Battle royale joins arcade, tactical and hero as a world type you can pick when you create a world.13NEW
- 3.2.3Your league keeps its results. Scores, standings, cup winners and championship rings all stay exactly where you left them, in every custom world.Simulating a week in a player career and then advancing no longer re-plays that week with different scores.4CHANGE5FIX
- 3.2.2Every trade, signing and re-signing plays out on screen, a season that can never wedge itself, and Search & Destroy that plays your rules.A career can no longer get stuck on a week that will not end.19NEW18CHANGE9FIX
- 3.2.1Your season plays exactly the way you built it, Overload games actually end, and promotion stops wrecking your groups.A MyPlayer save no longer deletes a stage from your world.2NEW6CHANGE11FIX
- 3.2The front office starts making demands, a fresh look everywhere, and a life outside the game.League Hub, team detail, the trophy case, and the statistics, tournaments and awards tabs lost their gradient headers and 17 decorative background blurs32NEW36CHANGE20FIX
- 3.1Your reputation, relationships, and voice can reshape the league.MyPlayer can recommend a 65+ relationship ally to the GM from MyPlayer → Relationships → GM Recommendation Board1NEW13CHANGE
- 3.0Draft Night arrives, and every career system connects.World authors can enable a full opening fantasy draft and choose its length; each new Manager save can keep or override that world default before launch3NEW22CHANGE
- 2.9A real free agency hub, and one Hardpoint engine for every match.The offseason now has its own Free Agency sidebar hub with public suitors, player lean, and expected decision week — rival bid amounts stay private2NEW3CHANGE3FIX
- 2.8Honest clutches, huge brackets, and money worth spending.1v3 and 1v4 clutches are upsets again — outnumbered players finally play outnumbered, so a 4v1 closes out like it should1NEW7CHANGE6FIX
- 2.7Fair champs seeding, honest bomb timers, and a smarter offseason.Champs field now matches the standings table — qualification ties break on your season-long record, so the teams above the Top 8 cutoff are the teams that actually go3CHANGE7FIX
- 2.6Salary cap, one notification flow, and a full settings overhaul.Salary cap and luxury tax added — toggle in career settings9CHANGE2FIX
- 2.5MyPlayer Mode arrives.Play as a single pro instead of running a team — grind from the Challengers League to the pro circuit3NEW37CHANGE4FIX
- 2.1Contract counter-offers, snipes, and a fan system with teeth.Upgraded player contract flow with re-signings, counter-offers, and snipe scenarios1NEW8CHANGE4FIX
- 2.0The Multiverse Update: many worlds, live sim, scrims, and injuries.Choose your universe when starting a new career: modern pro circuit, classic 5v5, or legacy open circuit7NEW64CHANGE
- 1.4A year-end interface refresh.Refreshed and updated navigation bar with improved styling and responsiveness8CHANGE
- 1.3Support staff hiring and a batch of quality-of-life fixes.Added support staff hiring system with Scouting, Mental Coach, and AIM Coach tiers2NEW7FIX
- 1.2Overload replaces Control, and player potential gets rebuilt.Introduced Overload game mode with dynamic objective zones, replacing the previous Control mode2NEW3CHANGE
- 1.1Dynamic budgets and CEO season updates.Added dynamic budget adjustments based on team performance1NEW4CHANGE
- 1.0Manager Mode launch.Official release of Sandbox Simulator13CHANGE
- 0.9Player progression, free agency, and manager offers.Added player progression system4NEW3CHANGE
- 0.8AI manager personalities, chemistry, and roster roles.Added AI manager personalities and decision-making4NEW2CHANGE
- 0.7Tournaments, brackets, and championship points.Added tournament system with bracket generation5NEW1CHANGE
- 0.6Match simulation and the first three game modes.Added match simulation with GameSimulatorService6NEW
- 0.5Contracts, market value, and budgets.Added contract pricing system6NEW
- 0.4The player database and the ratings system.Added player database with pro players6NEW
- 0.3Team management and rosters.Added team management system6NEW
- 0.2Career saves and season progression.Created career save/load system6NEW
- 0.1Initial project setup.Initial project setup5NEW1CHANGE
- Major (5.0)
- A release that changes what the game is: a new way to play, a new game type, or a rebuild you will notice everywhere.
- Minor (5.1)
- A feature update inside the existing game: new screens, modes, maps or systems.
- Patch (5.1.1)
- Fixes and balance only.
Every note is sorted into three kinds. New is something that did not exist before. A change is something that already existed and now behaves differently, worth reading before you continue a long career. A fix is a problem solved. Notes never change after the day a release goes out.
The web version updates the next time you load the site. The desktop app downloads a release in the background and applies it when you restart. Cloud saves open in any version at or above the one that wrote them.