Wiki/Updates/Release notes/2.8

Release 2.8

Honest clutches, huge brackets, and money worth spending.
14 notes · 4 sections1NEW7CHANGE6FIX
  • FIX1v3 and 1v4 clutches are upsets again — outnumbered players finally play outnumbered, so a 4v1 closes out like it should
  • CHANGEBest-of-9 grand finals end on a Search & Destroy decider instead of Overload, in the sim and in live play
  • FIXReal double elimination for 32, 64, and 128-team fields — big tournaments no longer silently fall back to single elim
  • NEWCreated teams now show up in custom leagues bigger than 12 teams — replacing a team from another era works properly
  • CHANGECustom league size cap raised to 64 teams (was host era + 4), so a 37-team everything-league is buildable
  • CHANGEThe timeline reacts when your numbers and results don't match — drop a 2.0 in a loss and the FREE HIM campaign starts; get carried and the film crew notices. The front office reacts to repeated mismatches too
  • CHANGEClutch Moments show the full itemized math — base, stat, archetype, prep, burnout — and the displayed % is exactly what gets rolled. Your stats also pull more weight
  • CHANGELate-game money sinks: Personal Analyst (+4% on clutch calls), Home Recovery Suite (burnout gains −10%), and a repeatable Foundation Donation legacy line — maxed accounts always have something to spend on
  • FIXTraining in the 90s finally pays off — fractional progress now BANKS across weeks until a whole point lands (it used to be rounded away every week), and the recap shows "% toward the next point"
  • FIXAwards Night fixed: the All-Star Team shows all eight honorees (they used to vanish if they changed teams during the offseason) and the Champion slide names the team that actually won the bracket — both are frozen at award time now
  • FIXTeam trophy cases work again — world refreshes no longer erase title history, so championships and majors accumulate on team pages from here on
  • CHANGERelationships "Your Squad" shows your actual current teammates instead of ghosts from earlier rosters
  • CHANGETryouts show up on every world — the tryout board was generating openings but rendering them blank on non-CDL worlds (including the default arcade circuit). Cards now resolve teams from your world
  • FIXAdvancing through championship week on mobile no longer crashes/refreshes the tab — save serialization work cut roughly in half during the heaviest weeks