Latest
Release 4.0
You, in the game. Build your own character in full 3D, dress them for every game we run, and carry that face into every career and onto your public profile. Plus a marketplace, a profile you design yourself, Pro looks for your career screens and a fresh front door.
MAJOR RELEASE: the character revamp
31 notes across 8 sections
Your own character
- NEWEvery account now has one character, built in real 3D and shaped by you. Face, skin, eyes, hair, beard, body and pose are all yours to set, and the preview turns as you work so you see the whole thing, not one angle.
- NEWSix body types, each with its own frame and build, and a depth control on top so two players with the same type still do not look like twins.
- NEWHair is real hair now. Buzz, crew cut, curtains, slick back and more, each sculpted on its own and lit properly, so a fringe reads as a fringe instead of a painted-on shape.
- NEWBeards sit in the skin rather than on top of it. Stubble, full beard, goatee and moustache, each blending into your skin tone the way real facial hair does.
- NEWSeven expressions and six mouth shapes with their own lip controls, plus saved standing poses, so your portrait can look confident, focused, relaxed or fed up.
- NEWThe face you build is the face the game uses. It appears on your career cards, your MyPlayer, your public profile and your friends' screens. Older accounts keep their old portrait until they save a new one, and nothing goes blank in the meantime.
- NEWRoster portraits load faster. Once a face has been drawn it is kept, so squads and scoreboards stop redrawing every player every time you open a page.
Dressed for every game
- NEWEight outfits, one for every kind of career we run: a tactical kit, a hero suit, a battle royale rig, a car ball driver suit, a football kit, a basketball tank, a pro jersey and a tailored suit for the front office.
- NEWJerseys are properly cut now, with side panels, piping, collar and cuff bands and a finished hem, and the graphics follow the cloth across every body type and pose. Football and basketball kits got their own sleeves, collars and number placement.
- NEWColour is yours. Pick your own jersey palette, and on the suit choose the jacket, trousers, shirt, tie, buttons and shoes separately.
The marketplace
- NEWThe old store is gone. The new Marketplace shows every cosmetic in the game on your own character, with what it costs, whether it is free, Pro or limited, and one button to buy it and one to wear it.
- CHANGEYour Avatar page and the Marketplace share one wardrobe. Buy something on one, and it is waiting on the other.
A profile you design
- NEWYour public profile is now yours to lay out. Say which modes and playstyles you are about, pin up to three things to show off (an achievement, a challenge, a world or a map, each with its own caption), feature one career, and decide whether your whole trophy cabinet is on show or only the pins.
- NEWCareer stats can sit on your profile too, and they say when they were last brought up to date.
- CHANGEThe Account page has been rebuilt with a proper header and tabs, so profile, character, subscription and privacy each have a home instead of one long scroll.
- CHANGEAchievements got filters, search, sorting and pages. Twenty-five achievements is fine on one screen; a full cabinet was not.
Make your career screens yours
- NEWCareer backgrounds. Choose the mood behind every career screen: Team glow, Tactical grid and Contours for everyone, with Ribbons, Prism and Halo for Pro. Each one is drawn in your club colour and previews live in Settings before you commit.
- NEWCareer chrome is a choice now, not a guess. Keep the Classic layout, let it match your game type automatically, or pick the Tactical, Hero, Battle Royale, Car Ball, Football or Basketball look outright. The drawn looks are a Pro feature.
- CHANGEEvery panel in both career modes now takes its surface and shadow from the background you chose, so the whole career reads as one piece whichever look you pick.
- CHANGEDisplay settings open in a proper dialog in the middle of the screen, and a Pro option tells you what it is and what Pro gets you instead of just sitting greyed out.
A fresh front door
- NEWA new landing page with live game footage behind the headline. The About page now walks through both career modes and how to get involved, and the Contact page gets you to the right person faster.
- CHANGEManager and player careers live together on one Careers page, with a reveal when you open a save instead of a hard cut.
- CHANGEOne footer for the whole site, shown only where it belongs. The top bar, account menu and navigation were tightened up for phones.
- CHANGEPages that belong to you, your careers, your account and your friends, send you to sign in first instead of loading half empty.
Worlds and the editor
- NEWA draft library in the Worlds hub keeps every world you have started on, so half-built worlds stop disappearing between sessions.
- NEWYour published worlds have their own list with search, a status filter (public, private or needing attention from moderation) and pages.
- NEWTwo new editor sections: Archetypes, for the player roles a world uses, and Awards, for the end-of-season honours it hands out. Strategies is now called Match playbook and coaching has become Coaches & appointments, with clearer hints under each.
- NEWTournaments can award points now, so a world can run a season-long points race on top of its trophies.
- FIXAn expansion world sometimes sent the wrong number of teams to a major. Qualification now follows the competition as it is actually laid out, and a tournament that has not started yet repairs its own fixtures and bracket when the world around it changes.
The transfer market thinks ahead
- CHANGEA club short of money no longer sells the first name it sees. It works out the smallest set of sales that closes the gap with the least damage to the starting lineup, and it refreshes its listings as its budget moves rather than leaving a stale price up all season.
- CHANGEProtected players and contract clauses are counted before a club decides it can afford a deal, so a fee no longer surprises anyone after the fact.